Saturday, August 3, 2013

Overview of Cryengine Interface

Tips/ Tricks for the UI:
  • Right click viewport menu can change the view type or using the Display Tab to show different renders
  • Resolution can be changed by adjusting the viewport size or setting a fixed ratio in the Display tab, good for filming work such as in 1280x800 pixels
  • Objects can be isolated in the search bar by name and this eliminates entities that you don't want to work on
  • The camera speed can be adjusted below the viewport with three set options or set a custom parameter
  • On the view tab, the console variables is opened by double clicking the console bar or the 3 dotted button
  • The rollup bar contains most of the tools and entities to affect and create in the world
  • Solids and modeling pieces made in Cryengine can be exported as objects and adjusted in other programs for the final editing.
  • View > Open viewpane shows options such as the material editor and other entity manipulation
  • Next to the cursor button is a drop down bar in which it selects types of entities in cryengine when altering and editing the map.

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